Tumbleweed’s: No Man’s Land

Role: UX, Art Direction, and Design.  Illustrations by Greg Klestel

About: I collaborated with my partner Luke Miller to build an experimental mobile geolocation-based storytelling app that allowed us to test our Tumbleweed cloud game engine. No Man’s Land app allows users to unlock the scenes of a story (a modern spaghetti Western film that we shot with our art collective Goddamn Cobras) based on the user’s location. The app scales to the user’s location and neighborhood by using FourSquare’s map data and API.

Citibank Offers & Wallet

Critical Mass & Citibank

WSJ Redesign – Personalization

The Wall Street Journal

WSJ Streaming Stories

The Wall Street Journal, MarketWatch and Dow Jones

WSJ Map of the Market

The Wall Street Journal

DJX News Data Platform

The Wall Street Journal and Dow Jones

Dow Jones Chat Platform

The Wall Street Journal & Dow Jones

WSJ Investor Center

The Wall Street Journal

WSJ Financial Tools

The Wall Street Journal

Meta Data plugin for Méthode publishing software

The Wall Street Journal

WSJ Retirement Planner App

The Wall Street Journal, MarketWatch and Dow Jones

Universal WSJ & DJ Log In

The Wall Street Journal

WSJ System Map

The Wall Street Journal

Tumbleweed’s: No Man’s Land

www.tumbleweed.me